Branded loops
Artist names, logos, intros, builds and drops designed for live sets.
Best when: impact, repeatability and venue screens matter most.
A practical conversation about live loops, full-track visualisers and cinematic AI video.
A clear look at what Dan can create around your music.
Artist names, logos, intros, builds and drops designed for live sets.
Best when: impact, repeatability and venue screens matter most.
A complete visual journey shaped around one 2–3 minute track.
Best when: the music needs a distinctive world without literal storytelling.
Realistic-looking generated scenes, potentially combined with real artist footage.
Best when: narrative, atmosphere and release campaign value lead.
Track, audience, references, story beats and screen format.
Google Flow scenes from prompts, images and reference assets.
Select takes, cut to music, grade, composite and refine.
Motion graphics, output formats and live-ready playback.
The same person can drift between shots; references and tighter edits help.
Exact physical performance is harder than mood, movement and montage.
Believable close performance needs specific testing and may constrain shots.
Clean loops usually need shot design, retiming and edit work—not one prompt.
These outcomes are not guaranteed until the creative direction has been tested.
Short visuals with a clear musical job.
Loops can introduce the artist, hold atmosphere through a passage, or add emphasis around a build and drop.
Music, audience, goals and references
Loops, visualiser or cinematic film
Flow, workflow and limitations
What feels most useful creatively
Useful references and material to share
Share what resonates, what does not, and any ideas the examples bring to mind.